About Gone Rogue
Gone Rogue is an epic roguelike roleplaying adventure game! From the makers of the popular RPG Level Up, Gone Rogue is an all new roguelike endless dungeon crawler. Explore randomly generated dungeons, collect loot,...
Gone Rogue is an epic roguelike roleplaying adventure game! From the makers of the popular RPG Level Up, Gone Rogue is an all new roguelike endless dungeon crawler. Explore randomly generated dungeons, collect loot, defeat monsters, and level up! Gone Rogue features the robust inventory management and combat system from Level Up, but packaged in a brand new 2d dungeon crawling adventure. Find epic items or create your own by adding upgrades to socketed items. Items are procedurally generated at run time, so no two playthroughs will have the exact same loot! Gone Rogue is just getting started, and there will be many new features added in the future. Coming updates will open up the Town where you can barter for goods, an online auction house, procedurally generated quests, crafting, cooking, and of course more dungeon types to explore. If you'd like to have a say in the future direction of the game, e-mail me or let me know in the app market comments! Ambient sounds in Gone Rogue were created by klankbeeld at freesound.org http://www.freesound.org/people/klankbeeld/ Town music track is Suonatore di Liuto by Kevin MacLeod (incompetech.com) Licensed under Creative Commons: By Attribution 3.0 License http://creativecommons.org/licenses/by/3.0/
Version History bug fixes 4.0.1 Jul 29 bug fixes added support for dark and tinted mode icons 3.6.0 12/07/2024 bug fixes 3.5.0 07/12/2024 bug fixes new respawn options 3.4.0 11/15/2023 bug fixes 3.1.0 05/04/2023 bug fixes 3.0.1 12/09/2022 Player input UI overhaul based on user feedback bug fixes 3.0.0 09/12/2022 bug fixes menu ui overhaul 2.3.0 12/29/2021 bug fixes 2.2.0 09/22/2020 bug fixes various UI improvements 2.1.0 02/13/2020 ui upgrades performance improvements new achievements added new quests added 2.0.1 11/14/2019 bug fixes new enchantments added 0.14.0 05/22/2018 updates for iPhone X 0.13.0 03/05/2018 bug fixes 0.12.0 10/10/2017 bug fixes 0.11.0 05/14/2017 ui updates performance improvements 0.10.0 01/27/2017 bug fixes 0.9.0 10/20/2016 bug fixes 0.8.0 09/29/2016 Bug fixes 0.7.0 08/17/2016 bug fixes performance improvements 0.6.0 06/30/2016 bug fixes 0.5 05/24/2016 Added new area 'The Cellar' with new enemies/items/bosses Bug fixes and UI updates 0.4 04/05/2016 Bug fix on restoring IAP's 0.3.1 02/03/2016 Coins are now collected automatically just by walking over them Enemies will now pick up dropped gear and use it for themselves There will now be randomly generated named bosses that can appear on any level Added NPC characters NPC's can be either Merchants or Mercenaries that can join your party Added a new area with all new graphics/items/enemies Sleeping now doubles the rate of health regen Sleeping in a bed now allows the player to set the bed as their "home" 0.3 01/28/2016 new items added a mini-map new room types 0.2.1 01/15/2016
Previous Versions
Here you can find the changelog of Gone Rogue since it was posted on our website on 2016-09-26 04:06:31.
The latest version is 4.0.1 and it was updated on 2026-10-07 00:06:51. See below the changes in each version.
Gone Rogue version 4.0.1
Updated At: 2026-10-06
Changes: Version History bug fixes 4.0.1 Jul 29 bug fixes
added support for dark and tinted mode icons 3.6.0 12/07/2024 bug fixes 3.5.0 07/12/2024 bug fixes
new respawn options 3.4.0 11/15/2023 bug fixes 3.1.0 05/04/2023 bug fixes 3.0.1 12/09/2022 Player input UI overhaul based on user feedback
bug fixes 3.0.0 09/12/2022 bug fixes
menu ui overhaul 2.3.0 12/29/2021 bug fixes 2.2.0 09/22/2020 bug fixes
various UI improvements 2.1.0 02/13/2020 ui upgrades
performance improvements
new achievements added
new quests added 2.0.1 11/14/2019 bug fixes
new enchantments added 0.14.0 05/22/2018 updates for iPhone X 0.13.0 03/05/2018 bug fixes 0.12.0 10/10/2017 bug fixes 0.11.0 05/14/2017 ui updates
performance improvements 0.10.0 01/27/2017 bug fixes 0.9.0 10/20/2016 bug fixes 0.8.0 09/29/2016 Bug fixes 0.7.0 08/17/2016 bug fixes
performance improvements 0.6.0 06/30/2016 bug fixes 0.5 05/24/2016 Added new area 'The Cellar' with new enemies/items/bosses
Bug fixes and UI updates 0.4 04/05/2016 Bug fix on restoring IAP's 0.3.1 02/03/2016 Coins are now collected automatically just by walking over them
Enemies will now pick up dropped gear and use it for themselves
There will now be randomly generated named bosses that can appear on any level
Added NPC characters
NPC's can be either Merchants or Mercenaries that can join your party
Added a new area with all new graphics/items/enemies
Sleeping now doubles the rate of health regen
Sleeping in a bed now allows the player to set the bed as their "home" 0.3 01/28/2016 new items
added a mini-map
new room types 0.2.1 01/15/2016
Gone Rogue version 3.6.0
Updated At: 2026-07-29
Changes: Version History bug fixes
added support for dark and tinted mode icons 3.6.0 12/07/2024 bug fixes 3.5.0 07/12/2024 bug fixes
new respawn options 3.4.0 11/15/2023 bug fixes 3.1.0 05/04/2023 bug fixes 3.0.1 12/09/2022 Player input UI overhaul based on user feedback
bug fixes 3.0.0 09/12/2022 bug fixes
menu ui overhaul 2.3.0 12/29/2021 bug fixes 2.2.0 09/22/2020 bug fixes
various UI improvements 2.1.0 02/13/2020 ui upgrades
performance improvements
new achievements added
new quests added 2.0.1 11/14/2019 bug fixes
new enchantments added 0.14.0 05/22/2018 updates for iPhone X 0.13.0 03/05/2018 bug fixes 0.12.0 10/10/2017 bug fixes 0.11.0 05/14/2017 ui updates
performance improvements 0.10.0 01/27/2017 bug fixes 0.9.0 10/20/2016 bug fixes 0.8.0 09/29/2016 Bug fixes 0.7.0 08/17/2016 bug fixes
performance improvements 0.6.0 06/30/2016 bug fixes 0.5 05/24/2016 Added new area 'The Cellar' with new enemies/items/bosses
Bug fixes and UI updates 0.4 04/05/2016 Bug fix on restoring IAP's 0.3.1 02/03/2016 Coins are now collected automatically just by walking over them
Enemies will now pick up dropped gear and use it for themselves
There will now be randomly generated named bosses that can appear on any level
Added NPC characters
NPC's can be either Merchants or Mercenaries that can join your party
Added a new area with all new graphics/items/enemies
Sleeping now doubles the rate of health regen
Sleeping in a bed now allows the player to set the bed as their "home" 0.3 01/28/2016 new items
added a mini-map
new room types 0.2.1 01/15/2016 0.1 12/22/2015
Gone Rogue version 3.6.0
Updated At: 2024-12-07
Changes: Dec 7, 2024
Version 3.6.0
bug fixes
added support for dark and tinted mode icons
Gone Rogue version 3.6.0
Updated At: 2024-12-07
Changes: bug fixes
added support for dark and tinted mode icons
Gone Rogue version 3.5.0
Updated At: 2024-07-12
Changes: Jul 12, 2024
Version 3.5.0
bug fixes
Gone Rogue version 3.4.0
Updated At: 2023-11-15
Changes: Nov 15, 2023
Version 3.4.0
bug fixes
new respawn options
Gone Rogue version 3.1.0
Updated At: 2023-05-04
Changes: May 4, 2023
Version 3.1.0
bug fixes
Gone Rogue version 3.0.1
Updated At: 2022-12-09
Changes: Dec 9, 2022
Version 3.0.1
bug fixes
Gone Rogue version 2.3.0
Updated At: 2021-12-29
Changes: Dec 29, 2021 Version 2.3.0
bug fixes
menu ui overhaul
Gone Rogue version 2.2.0
Updated At: 2020-09-22
Changes: Sep 22, 2020 Version 2.2.0
bug fixes
Disclaimer
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